ToT:Scarecrow-Spectre

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Scarecrow Spectre
Medium Fiend (daedra), chaotic evil

Armor Class 13 (natural armor)
Hit Points 42 (5d8 + 20)
Speed 30 ft.

STR AGI END INT WIL PER
13 (+1) 12 (+1) 18 (+4) 3 (-4) 14 (+2) 3 (-4)

Damage Vulnerabilities fire
Damage Resistances cold, lightning, necrotic
Damage Immunities poison and psychic, bludgeoning, piercing and slashing from nonmagical weapons
Condition Immunities charmed, exhausted, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands the languages of its creator but can't speak
Challenge 2 (450 XP)        Proficiency Bonus +2

Immutable Form. The scarecrow spectre is immune to any spell or effect that would alter its form.

Actions

Multiattack. The scarecrow makes two attacks with its slam.

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) bludgeoning damage.

Cone of Crows (Recharge 5-6). The scarecrow releases a swarm of crows in a 30-foot cone. Each creature in that area must make a DC 12 Agility saving throw, taking 14 (4d6) piercing damage on a failed save, or half as much on a successful one.

Found In: Terrors of Tamriel