LGtC:Twilight Shroud

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A Twilight Shroud Thief

Twilight Shroud

Blessed with the favor of the night magic, thieves of the Twilight Shroud begin to walk a path of shadows and mystery within darkness. Whether blessed by the graces of Nocturnal, Azura, or another patron of night and shadow.

Twilight Shroud Features
Level Feature
3rd Spellcasting, Expanded Spell List, One With the Shadows
9th Illusionist
13th Deceiving Magic
17th Master of the Night

Spellcasting

3rd-level Twilight Shroud feature

You connect with the shadow, granting you the ability to cast spells. See the Chapter 10 of the Basic Rules for the general rules of spellcasting and Chapter 11 for the nightblade spell list.

Cantrips. You learn two cantrips of your choice from the nightblade spell list. You learn an additional cantrip of your choice at 10th level.

Magicka. The Twilight Shroud Spellcasting table shows how much magicka you have to cast your nightblade spells of 1st level and higher. The table also shows what the level spells you can cast. To cast one of your nightblade spells of 1st level or higher, must expend magicka, as noted in the spell's description and the Magicka Cost table found in chapter 10 of the Basic Rules. You regain all expended magicka when you finish a long rest.

For example, if you know the 1st-level spell invisibility and have a Spell Level of 2nd, you can cast invisibility using magicka to cast it at either level.

Spells Known of 1st level and Higher. You know three 1st-level nightblade spells of your choice from the nightblade spell list.

The Spells Known column of the Twilight Shroud Spellcasting table shows when you learn more nightblade spells of 1st level or higher. Each of these spells must be of a level for which you can cast, as shown on the table's Spell Level column for your level. When you reach 7th level, for example, you learn a new nightblade spell, which can be 1st or 2nd level.

Additionally, when you gain a level in this class, you can choose one of the nightblade spells you know and replace it with another spell from the nightblade spell list, which also must be of a level for which you can cast.

Spellcasting Attribute. Personality is your spellcasting attribute for your nightblade spells, so you use your Personality whenever a spell refers to your spellcasting attribute. In addition, you use your Personality modifier when setting the saving throw DC for a nightblade spell you cast and when making an attack roll with one.

Spell save DC = 8 + your Proficiency bonus + your Personality modifier

Spell attack modifier = your Proficiency bonus + your Personality modifier

Twilight Shroud Spellcasting
Thief Level Cantrips Known Spells Known Magicka Points Spell Level
3rd 2 3 4 1st
4th 2 4 6 1st
5th 2 4 6 1st
6th 2 4 6 1st
7th 2 5 14 2nd
8th 2 6 14 2nd
9th 2 6 17 2nd
10th 3 7 17 2nd
11th 3 8 17 2nd
12th 3 8 17 2nd
13th 3 9 27 3rd
14th 3 10 27 3rd
15th 3 10 27 3rd
16th 3 11 32 3rd
17th 3 11 32 3rd
18th 3 11 32 3rd
19th 3 12 38 4th
20th 3 13 38 4th

Expanded Spell List

3rd-level Twilight Shroud feature

As a Twilight Shroud thief, you can choose from an expanded list of spells when you learn a nightblade spell. The following spells are added to the nightblade spell list for you.

Twilight Shroud Spells
Thief Level Spells
3rd disguise self, expeditious retreat
7th darkvision, find traps
13th haste, nondetection
19th freedom of movement, greater invisibility

One With the Shadows

3rd-level Twilight Shroud feature

You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, dim light, and other natural phenomena.

Illusionist

9th-level Twilight Shroud feature

When you cast an illusion spell of 1st level or higher, these nightblade spells cost half as many magicka points as they normally would (rounded up, minimum of 1).

Deceiving Magic

13th-level Twilight Shroud feature

You learn the mislead spell and you can cast it once without expending magicka. Once you use this feature, you can’t use it again until you finish a long rest.

Master of the Night

17th-level Twilight Shroud feature

You have mastered the art of the Twilight Shroud and you gain greater control over this magical gift. Whenever you cast an illusion spell of 1st level or higher, you turn invisible until the start of your next turn. This invisibility ends early if you cast another spell or take any hostile actions.