LGtC:Golden Saint

Golden Saint
Medium Fiend (Daedra), Typically Lawful Evil

Armor Class 19 (half-plate, shield)
Hit Points 90 (12d8 + 36)
Speed 30 ft.

18 (+4) 17 (+3) 16 (+3) 16 (+3) 15 (+2) 12 (+1)

Skills Athletics +5, Intimidation +4
Damage Vulnerabilities poison
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Senses passive Perception 11
Languages Daedric and any one other language
Challenge 8 (3,900 XP)        Proficiency Bonus +3

Spell Reflection. The golden saint has advantage on saving throws against spells, and any creature making a spell attack against the golden saint has disadvantage on the attack roll. If the golden saint succeeds on a saving throw against a spell of 3rd level or lower or is missed by a spell attack from a spell of 3rd level or lower, and that spell only targeted the golden saint, the spell has no effect on it and instead targets the creature that cast it.


Multiattack. The golden saint makes three weapon attacks.

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) magical slashing damage or 15 (2d10 + 4) magical slashing damage if used with two hands

Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) magical piercing damage.

Spellcasting. The golden saint casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting attribute (spell save DC 14):
At will: sparks
3/day: cure wounds (self only)
1/day: disintegrate weapon

Found In: Legionnaire's Guide to Cyrodiil