LGtC:Giant Forest Spider

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Giant Forest Spider
Medium beast, unaligned

Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 40 ft., climb 40 ft.

STR AGI END INT WIL PER
14 (+2) 16 (+3) 13 (+1) 3 (-4) 12 (+1) 4 (–3)

Skills Perception +3, Stealth +7
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages
Challenge 1/2 (100 XP)        Proficiency Bonus +2

Forest Camouflage. The spider has advantage on Dexterity (Stealth) checks made to hide in forested terrain.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and the target must make a DC 11 Endurance saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Found In: Legionnaire's Guide to Cyrodiil