LGtC:College of Divines

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An Imperial Bard of the College of Divines preaches the word of Akatosh.

College of Divines

Gifted in the art of oratory, a Speaker of the Divines devotes themselves to spreading the worship of the Imperial Temple through song, dance, and art. They are given gifts from the patron that smiles upon them the most, who demands little more than respect and praise. Unlike priests and crusaders, these individuals do not necessarily drive their life by every wish, whim, and tenet set by the divines but they accomplish little deeds across Tamriel.

College of Divines Features
Level Feature
3rd Bonus Proficiencies, Speaker of the Divine
6th Blessing of Music
14th Song of the Divine

Bonus Proficiencies

3rd-level College of Divines feature

You gain proficiency with the Religion skill. Your proficiency bonus is doubled for any attribute check you make that uses that skill.

Speaker of the Divine

3rd-level College of Divines feature

You proclaim yourself under a divine, learning a Speaker Prayer for the deity and gaining its benefits, as listed below. You can choose an additional prayer from another deity at 11th level, and again at 17th.

Blessing of Music

6th-level College of Divines feature

When a creature you can see uses your Bardic Inspiration, you can use your reaction to have them gain the effects of your choice of the divine favor or heroism spell. These effects use your spellcasting modifier and they do not require concentration to maintain them.

Once you use this feature, you can’t do so again until you finish a short or long rest.

Song of the Divine

14th-level College of Divines feature

You can spend 1 minute to recite a holy ritual. Any creature of your choice that is within 30 feet that can hear you becomes proficient in all saving throws for the next hour or until they take a short or long rest. In addition, a creature who is under this effect can choose to spend 10 minutes meditating on your ritual, ending the effect early to gain the benefits as though they had finished a short rest.

Once you use this feature, you can’t use it again until you finish a long rest.

Speaker Prayer Options

The following speaker prayers are listed in alphabetical order.

Akatosh. When you use your Bardic Inspiration, you can also gain magicka points equal to your Personality modifier. Once you use this feature, you can't use it again until you finish a long rest.

Arkay. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this feature, you can't use it again until you finish a long rest.

Dibella. You gain proficiency in either the Deception, Intimidation, Performance, or Persuasion skill. Your proficiency bonus is doubled for any attribute check you make that uses that skill.

Julianos. When you make an attribute check that would normally use Intelligence or Willpower, you can add your Personality modifier instead. Once you use this feature, you can't use it again until you finish a short or long rest.

Kynareth. You can communicate with beasts and plants as if they shared a language with you.

Mara. When you use a spell that restores hit points, target receives additional hit points equal to a roll of your Bardic Inspiration die, and it can cure one disease currently afflicting the target. Once you use this feature, you can't use it again until you finish a short or long rest.

Stendarr. As an action, you expend one Bardic Inspiration die and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Willpower saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.

A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action. Once you use this feature, you can’t use it again until you finish a short rest.

Talos. When you hit a creature with a weapon attack, you can force that creature to make a Strength saving throw against your spell save DC. On a failed save, the creature is pushed back 15 feet and takes an additional 2d6 bludgeoning damage. Once you successfully use this feature, you can’t use it again until finishing a short or long rest.

Zenithar. You gain proficiency with two artisan’s tools of your choice.