LGtC:Bandit Brawler

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Bandit Brawler
Medium humanoid (any race), any non-lawful alignment

Armor Class 12 (leather armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.

STR AGI END INT WIL PER
14 (+2) 12 (+1) 12 (+1) 8 (-1) 10 (+0) 10 (+0)

Saving Throws Str +4
Skills Athletics +4, Intimidation +2
Senses passive Perception 10
Languages any one language (usually Tamrielic)
Challenge 1/8 (25 XP)        Proficiency Bonus +2

Grappler. The bandit brawler has advantage on attack rolls against any creature grappled by it.

Actions

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 2) bludgeoning damage, and the target is, grappled (escape DC 13).

Found In: Legionnaire's Guide to Cyrodiil