LGtC:Bandit Assassin

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Bandit Assassin
Medium humanoid (any race), any non-lawful alignment

Armor Class 14 (leather armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.

STR AGI END INT WIL PER
12 (+1) 16 (+3) 13 (+1) 12 (+1) 14 (+2) 10 (+0)

Skills Acrobatics +5, Athletics +3, Perception +4, Stealth +5
Senses passive Perception 14
Languages any one language (usually Tamrielic)
Challenge 3 (700 XP)        Proficiency Bonus +2

Ambusher. The bandit assassin has advantage on attack rolls against any creature it has surprised.

Actions

Multiattack. The bandit assassin makes two attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, plus 3 (1d6) poison damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage, plus 3 (1d6) poison damage.

Bonus Actions

Cunning Action. The bandit deceiver takes the Dash, Disengage, or Hide action.

Found In: Legionnaire's Guide to Cyrodiil