Armor Class 14 (natural armor)
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 10
Multiattack. The duneripper makes two attacks: one with its tail and one with its bite.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage.
Tail. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.
Found In: Enemies of Elsweyr
The duneripper shares many aspects of an aquatic monster, but has adapted to live within the roasting sands of the Tamrielic deserts. This beast is immensely proportioned—it can reach the length of three horses—and its armored tail is covered in chitinous scales.
Ambush Hunters. The duneripper has learned the primal art of patience. With a digestion system that requires only a modicum of food to sustain the large beast, the duneripper burrows beneath the sand, sometimes lying motionless for days, waiting to strike its victim. The first sign of a duneripper is the dorsal crest piercing the sand just before an attack, as the nearby sand churns like a whirlpool. The quarry is unaware until the very last moment that a sharp-toothed, salivating mouth is closing in on it.
The duneripper will also sweep its tail around to upend its prey, and it exhibits short bursts of impressive speed. Ambush hunters like the duneripper are well suited to this arid, unforgiving landscape. Beware the shifting sands, for they may be a prelude to a swift and bloody death.
Prized Armor. The stumpy legged beast is nearly covered from head to tail in plates of natural armor. These large plates, along with their neck-spines, are prized among hunters and poachers.