EoE:Senche-Tiger Skeleton

From UESTRPG Wiki
Senche-Tiger Skeleton
Large Undead, unaligned

Armor Class 12
Hit Points 22 (3d10 + 6)
Speed 40 ft.

STR AGI END INT WIL PER
15 (+2) 14 (+2) 15 (+2) 2 (-4) 8 (-1) 5 (-3)

Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities exhausted, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages
Challenge 1/2 (100 XP)        Proficiency Bonus +2

Pounce. If the senche-tiger skeleton moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the senche-tiger skeleton can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Found In: Enemies of Elsweyr