Armor Class 12
Hit Points 22 (3d10 + 6)
Speed 40 ft.
STR
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AGI
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END
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INT
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WIL
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PER
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15 (+2)
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14 (+2)
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15 (+2)
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2 (-4)
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8 (-1)
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5 (-3)
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Damage Vulnerabilities bludgeoning Damage Immunities poison Condition Immunities exhausted, poisoned Senses darkvision 60 ft., passive Perception 9 Languages — Challenge 1/2 (100 XP) Proficiency Bonus +2
Pounce. If the senche-tiger skeleton moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the senche-tiger skeleton can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Found In: Enemies of Elsweyr
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