|Large Beast (Khajiit), chaotic evil|
Armor Class 14 (natural armor)
Skills Deception +2, Intimidation +2, Religion +5
Grim Harvest (1/Turn). When the senche kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the necromancer regains hit points equal to twice the spell’s level, or three times if it is a necromancy spell.
Spellcasting. The senche is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The senche has the following necromancer spells prepared:
Black Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage, plus 7 (2d6) necrotic damage.
Found In: Enemies of Elsweyr
- 2022-05-15: Removed Pounce feature due to lack of a bite attack. Reduced Black Claw's bonus to hit from +7 to +6.