EoE:Do-m’Athra

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Do-m'Athra
Medium Fiend (daedra), lawful evil

Armor Class 17 (splint armor)
Hit Points 91 (14d8 + 28)
Speed 30 ft.

STR AGI END INT WIL PER
20 (+5) 15 (+2) 15 (+2) 10 (+0) 14 (+2) 14 (+2)

Saving Throws Str +8, End, +5, Wil +5, Per +5
Skills Athletics +8, Perception +5, Survival +5
Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks
Condition Immunities charmed, frightened
Senses darkvision 60 ft., passive Perception 15
Languages Daedric, Ta'agra and Tamrielic
Challenge 5 (1,800 XP)        Proficiency Bonus 3

Ethereal Sight. The do-m’Athra can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Indomitable (2/Day). The do-m’Athra rerolls a failed saving throw.

Second Wind (Recharges after a Short or Long Rest). As a bonus action, the do-m’Athra can regain 20 hit points.

Actions

Multiattack. The do-m’Athra makes three attacks, either with its claws or its greatsword.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.

Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Etherealness. The do-m’Athra enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can’t affect or be affected by anything on the other plane.

Found In: Enemies of Elsweyr


Variant: Possessive Dro-m'Athra
To add more difficulty to the other dro-m'Athra, they can maintain the same Possession Action from the Dro-M'Athra with the following adjustments:

Do-m'Athra. The do-m'Athra's Possession Action has a saving throw DC of 13, and its Challenge Rating increases to 8 (3,900 XP)