EoE:Alfiq Conjurer

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Alfiq Conjurer
Tiny Humanoid (khajiit), chaotic neutral

Armor Class 12 (15 with mage armor)
Hit Points 40 (16d4)
Speed 30 ft., climb 20 ft.

STR AGI END INT WIL PER
5 (-3) 14 (+2) 11 (+0) 16 (+3) 14 (+2) 12 (+1)

Saving Throws Int +6, Wil +5
Skills Arcana +6, History +6, Insight +5
Damage Vulnerabilities {{{vulnerabilities}}}
Damage Resistances {{{resistances}}}
Damage Immunities {{{immunities}}}
Condition Immunities {{{conditions}}}
Senses passive Perception 12
Languages Ta'agra, Tamrielic, plus one other language

Challenge 8 (3,900 XP)Proficiency Bonus +3
Magic Resistance. The alfiq conjurer has advantage on saving throws against spells and other magical effects.

Elemental Bond. The alfiq gains the same resistances and immunities of any elemental it summons from its conjure atronach action or its conjure elemental spell.

False Appearance. If the alfiq doesn’t speak it is indistinguishable from an ordinary house cat.

Spellcasting. The alfiq is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The alfiq has the following mage spells prepared and has 57 magicka points:

Actions
Claw. Melee Weapon Attack: 0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.


Conjure Atronach (Recharges after a Long Rest). The alfiq conjures a Flame Atronach that obeys its commands. The atronach disappears after 1 hour, when it drops to 0 hit points, or if the alfiq is incapacitated.

Found In: Enemies of Elsweyr


Revisions

  • 2022-02-17: Changed Common to Tamrielic on languages. Changed spell slots to magicka points, adjusted CR from 7 to 8 accordingly. Swapped Cloud of Daggers for Flaming Sphere.